Spectrals

Overview
Spectrals are the products of mortals who received an improper proper burial or were killed in a traumatic way, or by a horrific act. These creatures haunt the place of their death and their surroundings, not bound to their place of death. These creatures are normally characterized into two categories, the Revenants (Good) with a blue-like appearance and the Poltergeists (Evil) with a red aura. They are sentient and are the main focus of most folktales told in the lands, as they are surprisingly common for beings of such supernatural origin.

Habitat
Anywhere.

ET Notes
I had to edit the fuck out of that overview, it saddens me how little people care about grammar. Onto the monsters though! These are your basic folklore ghosts and poltergeists, if the overview didn't cover it the blue dudes are your average floaty spooky ghosts, and the red ones are the fuckers who throw lamps around.

You can play with these creatures to your hearts content, there may be one, there may be two, hell there may be 50 of them in one area if we're talking about a battle field. They're often sighted alongside necrolytes, theorized to be the souls of the wandering creatures doomed to watch their bodies roam. Then again, you could always put the red ones in a house and just start doing some situation rp which requires a cleric to clear out, that's not done near enough.

The only loot these guys give is the satisfaction of exercising them from an area, which may be accomplished by any cleric or paladin of sufficient power-level (does not need to be 9k). As the actor, it is your job to judge how much crazy holy rp is enough to get the ghost out, but don't drag it on for hours. Fun things to consider, throw a lamp at the priest.

A sample encounter with a reverent may require a player to walk through a field before viewing the creature, manifested in light blue. At the last moment the creature would point behind the player, who would then see a rotter about to charge him. A sample encounter with a poltergeist involves flying lamps. I'll leave the rest up to the imagination